tag:blogger.com,1999:blog-86129503730323392372024-03-24T12:56:53.574-04:00Portcullis - FanzinePortcullis, an OSR fanzine / blogUnknownnoreply@blogger.comBlogger129125tag:blogger.com,1999:blog-8612950373032339237.post-16974198797657120492024-03-22T12:43:00.001-04:002024-03-24T12:55:56.854-04:00Freebie Friday: Advanced FASERIP.. a retro-clone of Marvel Superheroes<p style="text-align: justify;"><span style="font-family: arial;"> </span></p><p style="text-align: justify;"></p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiijVvVbokACuegkFsar6cjPv9wfxnc-CWoI3oVYZbA9dEZEalI8hRUedvW7odHjpLpNDHeM0XKGrKnPkbfyx2xf07ijxdGqMBMdiIq2tIBxpbInmNwpdIgzrcoFunvSSb20uQSuLqEliouyHPsuYFmF-iX-ptTnPhRHrjUQX-mahk2bFqSZx3y6VkPEC8/s900/462478.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="695" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiijVvVbokACuegkFsar6cjPv9wfxnc-CWoI3oVYZbA9dEZEalI8hRUedvW7odHjpLpNDHeM0XKGrKnPkbfyx2xf07ijxdGqMBMdiIq2tIBxpbInmNwpdIgzrcoFunvSSb20uQSuLqEliouyHPsuYFmF-iX-ptTnPhRHrjUQX-mahk2bFqSZx3y6VkPEC8/s320/462478.png" width="247" /></a></div><br /><p></p><p style="text-align: justify;"><span style="font-family: arial;">I've enjoyed playing and running the original Marvel Super Heroes RPG, a.k.a. FASERIP, for decades. Sadly there is no more official support for the system. But fortunately community love for the system is still growing strong on the internet. Advanced FASERIP, is just one readily available retro-clone freely for download.</span></p><p style="text-align: justify;"><a href="https://preview.drivethrurpg.com/en/product/462478/advanced-faserip" target="_blank"><span style="font-family: arial;">Click HERE go to DriveThruRPG</span></a><br /></p>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-87071550226741272722024-03-14T01:04:00.000-04:002024-03-14T01:04:00.929-04:00Adventure Seed: Temple of the Threefold Eye<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><img border="0" data-original-height="819" data-original-width="819" height="520" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlY4Vmz8vmbxYEVHqifAbTmvE-kWx0WLUFktuhHORohwSby2hZyNuFJXoAPkxCJp_6Xeeph5Jq6CKGlHh40rpMDaGzQMVtOE2N_3X03-UfNr2MXd_Sau0K8qK4h2puj5ncpn8v2x2WvdZ4XnFJACUU81k5X-FoAXv3m8TnNGlt7CPzdv0xIO6w6oFxIxI/w520-h520/eye-idol-med.png" style="margin-left: auto; margin-right: auto;" width="520" /></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: arial; font-size: xx-small;">Artwork copyright: Gerald Williams</span></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlY4Vmz8vmbxYEVHqifAbTmvE-kWx0WLUFktuhHORohwSby2hZyNuFJXoAPkxCJp_6Xeeph5Jq6CKGlHh40rpMDaGzQMVtOE2N_3X03-UfNr2MXd_Sau0K8qK4h2puj5ncpn8v2x2WvdZ4XnFJACUU81k5X-FoAXv3m8TnNGlt7CPzdv0xIO6w6oFxIxI/s819/eye-idol-med.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: arial;"></span></a></div><span style="font-family: arial;"><br /></span><p></p><p style="text-align: justify;"><span style="font-family: arial;"><b>The Temple of the Threefold Eye</b>, is an Adventure Seed meant to take place as a one shot scenario taking a few sessions, or can be dropped into a longer running campaign. It may not be used in a commercial product. Nor included in any collection or product without the express permission of the author, Gerald Williams.</span></p><div style="text-align: justify;"><span style="font-family: arial;">The original premise for the adventure was a hidden, solitary temple, with a statue of an otherworldly entity. The idea was that anyone who made the treacherous journey through the mountains to find the temple, and then spend the night sleeping inside, would be granted a prophetic dream, or have their mind crushed by eternal madness. The mysterious <b>Trioptic Entity</b>, would be of unknown origins and power.</span></div><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="border: none; padding: 0in; text-align: left;"><div style="text-align: justify;"><strong style="font-family: arial;"><i>Overview:</i></strong></div><span style="font-family: arial;"><div style="text-align: justify;"><br /></div><div style="text-align: justify;">Hidden amidst treacherous
peaks, the <strong>Temple of the Threefold Eye</strong>, stands
as a testament to forgotten cosmic forces. Its crumbling stone walls
cling to the mountainside, and the air within hums with ancient
magic. Few dare to venture here, for the temple’s reputation is as
varied as the shifting winds that whip through its corridors.</div><div style="text-align: justify;"><br /></div></span></div><p style="border: none; padding: 0in;">
</p><p style="text-align: left;"></p><div style="border: none; padding: 0in;"><div style="text-align: justify;"><strong style="font-family: arial;"><i>The Statue:</i></strong></div><span style="font-family: arial;"><div style="text-align: justify;"><br /></div></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;">At the heart of the temple’s
dimly lit sanctum rests the </span><strong style="font-family: arial;">Statue of the Trioptic
Entity</strong><span style="font-family: arial;">. Carved from obsidian, its features evoke both awe
and unease:</span></div><div style="font-family: arial; font-weight: 700; text-align: justify;"><br /></div></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><strong style="font-family: arial;">Horned Aspect:</strong><span style="font-family: arial;"> The
statue depicts a towering, horned figure—an otherworldly being
that defies mortal understanding. Its curved horns sweep back like
crescent moons, hinting at celestial or infernal origins.</span></div><div style="font-family: arial; font-weight: 700; text-align: justify;"><br /></div></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><strong style="font-family: arial;">Dual Eyes:</strong><span style="font-family: arial;"> Two
eyes, each the size of a human head, gaze outward. Their irises
shimmer with iridescence, reflecting the colors of distant galaxies.
These eyes are said to see beyond the veil of reality.</span></div><div style="font-family: arial; font-weight: 700; text-align: justify;"><br /></div></div><div style="border: none; padding: 0in; text-align: justify;"><span style="font-family: arial;"><strong>Third Eye Gem:</strong> The
most captivating feature lies in the statue’s forehead: a
colossal, multifaceted gem. Its facets shift between azure,
amethyst, and obsidian. Legends claim it holds the secrets of
creation and destruction.</span></div><div style="border: none; padding: 0in; text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><span style="font-family: arial;"><div style="text-align: justify;"><strong><i>The
Legends:</i></strong></div><div style="text-align: justify;"><br /></div></span></div><div style="border: none; padding: 0in; text-align: justify;"><span style="font-family: arial;">Whispers echo through the
mountain passes, recounting the temple’s dual nature:</span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><span style="font-family: arial;"><div style="text-align: justify;"><strong>1. The Gift of the
Trioptic Entity:</strong></div></span></div><div style="border: none; padding: 0in;"><span style="font-family: arial;"><ul style="text-align: left;"><li style="text-align: justify;"><span style="font-family: arial;">Those
who sleep within the temple’s shadow may experience profound
revelations:</span></li><li style="text-align: justify;"><span style="font-family: arial;"><strong>Inspiration:</strong> A
bard might awaken with verses that weave reality itself. A
playwright could pen a drama that moves gods to tears. An author
might birth a tome that alters history.</span></li><li style="text-align: justify;"><span style="font-family: arial;"><strong>Truth
Unveiled:</strong> Seekers of hidden knowledge may glimpse
cosmic truths—their minds expanded or shattered by revelations.</span></li><li style="text-align: justify;"><span style="font-family: arial;"><strong>Lore
and Spells:</strong> The temple occasionally imparts
forgotten spells or cryptic lore, inscribed on dream-touched
scrolls.</span></li><li style="text-align: justify;"><span style="font-family: arial;">These
fortunate souls emerge changed, their creativity ignited or their
understanding of existence forever altered.</span></li></ul><b><div style="text-align: justify;"><b>2. The Madness of the
Trioptic Curse:</b></div></b><ul style="text-align: left;"><li style="text-align: justify;"><span style="font-family: arial;">Others
who slumber here suffer a darker fate:</span></li><li style="text-align: justify;"><span style="font-family: arial;"><b>Insanity:</b> Their
dreams twist into maddening nightmares. They wake with fractured
minds, haunted by visions of eldritch realms.</span></li><li style="text-align: justify;"><span style="font-family: arial;"><b>Whispers
from the Abyss:</b> The gem’s third eye whispers
forbidden knowledge, driving them toward madness. Some become
obsessed with deciphering its cryptic messages.</span></li><li style="text-align: justify;"><span style="font-family: arial;"><b>Eyes of the
Entity:</b> A few claim to see through the statue’s
eyes, glimpsing distant worlds and the cosmic dance of gods. But
this communion exacts a toll—their sanity unravels.</span></li></ul></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><span style="font-family: arial;"><div style="text-align: justify;"><strong><i>Adventure
Hooks:</i></strong></div></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><span style="font-family: arial;"><ul style="text-align: left;"><li style="text-align: justify;"><span style="font-family: arial;"><strong>The
Seeker’s Quest: </strong></span>A
desperate artist seeks inspiration. They journey to the temple,
hoping to create a masterpiece. Will they emerge as a genius or a
broken soul?</li></ul></span></div><div style="border: none; padding: 0in;"><span style="font-family: arial;"><ul style="text-align: left;"><li style="text-align: justify;"><span style="font-family: arial;"><strong>The
Scholar’s Obsession: </strong></span>A
sage believes the gem holds the key to rewriting reality. They hire
the party to retrieve it, unaware of the curse that awaits.</li></ul></span></div><div style="border: none; padding: 0in;"><span style="font-family: arial;"><ul style="text-align: left;"><li style="text-align: justify;"><span style="font-family: arial;"><strong>The
Cult of the Trioptic Eye: </strong></span>A secretive cult worships
the statue. They seek to awaken the entity, believing it will
reshape the world. Can the adventurers thwart their plans?</li></ul></span></div><div style="border: none; padding: 0in; text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><span style="font-family: arial;"><div style="text-align: justify;"><strong><i>GM
Notes:</i></strong></div></span></div><div style="border: none; padding: 0in;"><div style="text-align: justify;"><span style="font-family: arial;"><br /></span></div><div style="text-align: justify;"><span style="font-family: arial;">Be as creative as you want to be with the mood and reality of the temple's environment. Use surrealistic background music. Foreshadow with mad prophecies, whatever you like.</span></div><span style="font-family: arial;"><div style="text-align: justify;"><ul><li><strong>Dreamscapes:</strong> Use
dream sequences to convey revelations or madness. These dreams will occur and get stronger to any outside the temple as they approach it.</li><li><strong style="font-weight: bold;">Gem’s
Whispers:</strong><b> </b>Drop cryptic hints about forgotten spells or
cosmic events<b>. </b>Use the temple as a way of revealing new spells, lore, or information in your campaign.</li><li><strong style="font-weight: bold;">The Entity
Awakens:</strong><b> </b>As the temple’s power waxes, the statue’s
eyes glow brighter. Cataclysm looms<b>. </b>Maybe the entity begins to awaken on its own when disturbed, or when someone tries to steal its powerful eye gem.</li></ul></div></span><hr style="text-align: justify;" /><span style="font-family: arial;"><div style="text-align: justify;">May your adventurers tread
carefully, for the <strong>Trioptic Entity</strong> guards
its secrets with both benevolence and malevolence.</div></span></div>
<br /><p></p>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-74943187711037637802024-03-01T15:14:00.011-05:002024-03-05T15:33:38.668-05:00NASA's Free TTRPG Adventure: The Lost Universe!<div style="text-align: left;"><span style="font-family: arial;"> NASA, the National Aeronautics and Space Administration, has created and published their very own table top role-playing adventure, The Lost Universe! Now while they say it can be used with any role-playing system, it's clearly written for use with the current D&D 5e. They have released it over on their own official NASA website, but I'll drop the links here for your convenience.</span></div><div style="text-align: left;"><span style="font-family: arial;"><br /></span></div><div style="text-align: left;"><span style="font-family: arial;">...<i>"</i><span style="background-color: white; color: #444444;"><i>A dark mystery has settled over the city of Aldastron, on the rogue planet of Exlaris. Researchers dedicated to studying the cosmos have disappeared, and the Hubble Space Telescope has vanished from Earth’s timeline."</i>...</span></span></div><div style="text-align: left;"><span style="background-color: white; color: #444444;"><span style="font-family: arial;"><br /></span></span></div><div style="text-align: left;"><span style="background-color: white; color: #444444;"><span style="font-family: arial;">Sounds exciting!</span></span></div><div style="text-align: left;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmJbH9AgKpEsJLWGPuaazuXlWDptzs8QGr7XX5FzFiTWN8wofvBRD-x5-wc5ZDaF0gyJFXPkGrcHq2Q1uFW4cC3gvcs7nOJP90oXAbgiAt1BUwe8tYoYL61_IVFWRk3QbZAVUTLhHihE28P54TaKH4nkx45aEasSgof-DpYEbCrIIJQRBPETVaQbHTEGg/s2048/lost-universe-poster-20240221-v3d.webp" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: arial;"><img border="0" data-original-height="1736" data-original-width="2048" height="427" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmJbH9AgKpEsJLWGPuaazuXlWDptzs8QGr7XX5FzFiTWN8wofvBRD-x5-wc5ZDaF0gyJFXPkGrcHq2Q1uFW4cC3gvcs7nOJP90oXAbgiAt1BUwe8tYoYL61_IVFWRk3QbZAVUTLhHihE28P54TaKH4nkx45aEasSgof-DpYEbCrIIJQRBPETVaQbHTEGg/w505-h427/lost-universe-poster-20240221-v3d.webp" width="505" /></span></a></div><div class="margin-bottom-1" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; margin-bottom: 0.5rem;"><h3 class="heading-18 margin-0" style="box-sizing: inherit; font-family: inter, sans-serif; font-size: 1.125rem; line-height: 1.05em; margin: 0px;"><span style="font-weight: normal;">These links are good as of 3/1/24 (The time this post was published.)</span></h3><h3 class="heading-18 margin-0" style="box-sizing: inherit; font-family: inter, sans-serif; font-size: 1.125rem; line-height: 1.05em; margin: 0px;"><br /></h3><h3 class="heading-18 margin-0" style="box-sizing: inherit; font-family: inter, sans-serif; font-size: 1.125rem; line-height: 1.05em; margin: 0px;">The Lost Universe</h3></div><p class="margin-top-0 line-height-lg" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; line-height: 1.5em; margin-top: 0px; padding: 0px;">Download The Lost Universe gameplay instructional booklet. <a href="https://science.nasa.gov/wp-content/uploads/2024/03/lost-universe-book-2024-march-v1.pdf">HERE</a></p><div class="margin-bottom-1" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; margin-bottom: 0.5rem;"><h3 class="heading-18 margin-0" style="box-sizing: inherit; font-family: inter, sans-serif; font-size: 1.125rem; line-height: 1.05em; margin: 0px;">Map of Aldastron</h3></div><p class="margin-top-0 line-height-lg" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; line-height: 1.5em; margin-top: 0px; padding: 0px;">Download the map of Aldastron to help you navigate through your adventure. <a href="https://science.nasa.gov/wp-content/uploads/2024/03/lost-universe-map-2024-march-v1.pdf">HERE</a></p><div class="margin-bottom-1" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; margin-bottom: 0.5rem;"><h3 class="heading-18 margin-0" style="box-sizing: inherit; font-family: inter, sans-serif; font-size: 1.125rem; line-height: 1.05em; margin: 0px;">The Lost Universe Poster</h3></div><p class="margin-top-0 line-height-lg" style="background-color: white; box-sizing: inherit; fill: rgb(0, 0, 0); font-family: "Public Sans Web", sans-serif; font-size: 16px; line-height: 1.5em; margin-top: 0px; padding: 0px;">Download and print The Lost Universe poster. <a href="https://science.nasa.gov/wp-content/uploads/2024/03/lost-universe-poster-2024-march-v1-8-5x11-1.pdf">HERE</a></p><span style="font-family: arial;"><span style="background-color: white; color: #444444;"><br /></span></span></div><div style="text-align: left;"><span style="font-family: arial;"><br /></span></div><div style="text-align: left;"><span style="font-family: arial;"><br /></span></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-20573048918140896432024-02-19T20:12:00.003-05:002024-02-19T20:15:56.808-05:00Optional Rules: Fighting Offensively or Defensively?<p></p><div style="text-align: justify;"><span style="font-family: verdana;"> </span></div><table cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto; text-align: center;"><tbody><tr><td style="text-align: center;"><span style="font-family: verdana;"><img alt="Fighter charging with a shield" border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg-g_kaQa1L8sPrFLq4H565AJeX2LJGm451yjGzNpXD1fthtvtz9EvAOeA9KqQqzDJr9QdpBIQFjq2CagbZwcK5JOyyUKNccnwA_3D02h__HjyloZ7dRM_1XjzdM9H6WjeXVzk6vNnQMfLuNpPHUCDbCDvTwlUvFcvraHNu8eU6hBGM33Eh_40uN5gTAA/w320-h320/shield%20use.jpeg" style="margin-left: auto; margin-right: auto;" title="Fighter charging with a shield." width="320" /></span></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: verdana; font-size: xx-small;">Fighter using shield for Vigorous Defense</span></td></tr></tbody></table><p></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">Melee combat in Dungeons & Dragons (D&D) often feels mundane—a repetitive exchange of blows unless special abilities or spells come into play. But what if we could inject more depth and strategy into these encounters? In this article, we’ll explore voluntary maneuver modifiers that players can employ to elevate their melee attacks.</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><b>Voluntary Maneuver Modifiers</b></span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">At the start of a combat round, players can declare specific maneuver modifiers for their attacks. These modifiers apply to all actions taken by the character throughout that round. However, they cannot be used for special abilities or attacks like Sneak Attack. Let’s delve into offense and defense:</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><b>Offense:</b></span></p><div style="background-color: white; margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><i>To-Hit Rolls:</i> Adjust your chances of hitting the targets in front of you.</span></div><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><i>Damage Rolls:</i> Enhance the impact of your strikes.</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, "Segoe UI", "Helvetica Neue", Helvetica, "Microsoft YaHei", "Meiryo UI", Meiryo, "Arial Unicode MS", sans-serif" style="color: #111111;"><b>Defense:</b></span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><i>Armor Class (AC):</i> Determine how difficult it is for opponents, you directly face, to land hits on you.</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><b>Offensive / Defensive Modifiers</b></span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">±0 Normal / ±0 Normal - Normal Melee</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">+1 Offense / -1 Defense - Risky Attack</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">+2 Offense / -2 Defense - Reckless Attack</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;">-1 Offense / +1 Defense - Cautious Defense</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, "Segoe UI", "Helvetica Neue", Helvetica, "Microsoft YaHei", "Meiryo UI", Meiryo, "Arial Unicode MS", sans-serif" style="color: #111111;">-2 Offense / +2 Defense - Vigorous Defense</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, "Segoe UI", "Helvetica Neue", Helvetica, "Microsoft YaHei", "Meiryo UI", Meiryo, "Arial Unicode MS", sans-serif" style="color: #111111;">Remember, these voluntary maneuvers add tactical flavor to combat, allowing players to tailor their approach based on the situation. So, let’s break free from the mundane and make every swing count!</span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, Segoe UI, Helvetica Neue, Helvetica, Microsoft YaHei, Meiryo UI, Meiryo, Arial Unicode MS, sans-serif" style="color: #111111;"><br /></span></p><p style="background-color: white; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span face="-apple-system, Roboto, SegoeUI, "Segoe UI", "Helvetica Neue", Helvetica, "Microsoft YaHei", "Meiryo UI", Meiryo, "Arial Unicode MS", sans-serif" style="color: #111111;"><b>Example:</b> <i>Toral the Rat-Catcher</i>, finds his escape route blocked by three guardsmen. He knows that if they dogpile him, he's done for. In desperation to rushes forwards with an all-out Reckless Attack, hoping to bring down the guard on his right, so that he can escape, with only one guard having a possible attack on him.. Assuming he incapacitates the guard he's rushing. (In this case Toral gets <i>Advantage</i> on his attack because of surprise.)</span></p><h3 style="background-color: white; color: #111111; font-family: -apple-system, Roboto, SegoeUI, "Segoe UI", "Helvetica Neue", Helvetica, "Microsoft YaHei", "Meiryo UI", Meiryo, "Arial Unicode MS", sans-serif; font-variation-settings: var(--cib-type-subtitle1-stronger-font-variation-settings); font-weight: var(--cib-type-subtitle1-stronger-font-weight); line-height: var(--cib-type-subtitle1-stronger-line-height); margin: 12px 0px 0px; padding: 0px; user-select: text; word-break: break-word;"><br /></h3><p style="text-align: justify;"><span style="font-family: verdana;"><br /></span></p>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-15729500509489978262024-02-16T13:10:00.000-05:002024-02-19T20:23:09.470-05:00Help Naming your NPCs (and PCs)<div style="text-align: justify;"><p style="background-color: white; color: #111111; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiofduLkFtDlQHImlJaXLglqRMeb3xEYNgiUooRQjWI1GgyB6ibt7JcZ_lc4220XB6JoWjlEsim3teFoUPn5OcoSKeUq2vzg1RKRgRJk5HSCgb0ho6C6bP6gurJAIZ-vhs2r5kf1w7y8pNB6F3iYnetyanXQG_w3uOEEEMvMaR3ubNd_Eh7gaotfK7PNVM/s1024/Jarl%20Ogren%20and%20Toral%20the%20Mouse.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1024" data-original-width="1024" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiofduLkFtDlQHImlJaXLglqRMeb3xEYNgiUooRQjWI1GgyB6ibt7JcZ_lc4220XB6JoWjlEsim3teFoUPn5OcoSKeUq2vzg1RKRgRJk5HSCgb0ho6C6bP6gurJAIZ-vhs2r5kf1w7y8pNB6F3iYnetyanXQG_w3uOEEEMvMaR3ubNd_Eh7gaotfK7PNVM/w320-h320/Jarl%20Ogren%20and%20Toral%20the%20Mouse.jpeg" title="Jarl Ogren and Toral the Mouse, NPC's made up on the spot during a tavern encounter." width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: verdana;">Jarl Ogren and Toral the Rat-<br />Catcher</span></td></tr></tbody></table><p></p><p style="background-color: white; color: #111111; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span style="font-family: verdana;">In the realm of tabletop role-playing games, Game Masters (GMs) often find themselves in a familiar predicament. They meticulously introduce player characters (PCs) to a scene, describing the main non-player character (NPC) who awaits their interaction. Yet, much to the GM’s chagrin, the players frequently veer off course, drawn to some seemingly insignificant background NPC—the one hastily added as an afterthought. And, as if scripted, they insist on knowing the name and life story of this inconspicuous figure. Fear not, dear GMs, for this article shall address the former: the art of naming.</span></p><p style="background-color: white; color: #111111; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span style="font-family: verdana;">In my day-to-day work, I encounter individuals from diverse corners of the globe. Consequently, I maintain a running catalog of unique and unconventional names. This list remains within arm’s reach during game sessions, ready for swift deployment when an NPC requires identification. However, even armed with my trusty roster, I occasionally yearn for additional resources. Picture a quaint village nestled in the folds of history, where names resonate with shared cultural or ethnic origins—perhaps an enclave of Armenian-sounding appellations. For such scenarios, I turn to the following invaluable naming resources:</span></p><p style="background-color: white; color: #111111; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span style="background-color: transparent; font-family: verdana;"><br /></span></p><p style="background-color: white; color: #111111; font-variation-settings: var(--cib-type-body2-font-variation-settings); line-height: var(--cib-type-body2-line-height); margin: 12px 0px 0px; padding: 0px; text-align: justify; user-select: text; word-break: break-word;"><span style="background-color: transparent; font-family: verdana;">1. The Everyone Everywhere List - TEEL</span></p></div><div style="text-align: justify;"><span style="font-family: verdana;"><div>From: Erik James Olsrud</div><div>Current Price: $6 at Drivethrurpg</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLxtW184hehppsgyRtbAy0FUXGRs4lfSfJt8u909xNotAbEtFLahWqOLL0S0FZ5_9dyCStgrILvFknbQM9FmW5vuLYWIVRgud5yE8wCmOjOuVe3iXdvYqx5msCvGLzIC5o1Mm2GjssHw0zMR_-aryC9SgmRa4SfrryLvLqV90MengSuK9DSMph54Ez-Ss/s295/89285.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="295" data-original-width="221" height="295" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLxtW184hehppsgyRtbAy0FUXGRs4lfSfJt8u909xNotAbEtFLahWqOLL0S0FZ5_9dyCStgrILvFknbQM9FmW5vuLYWIVRgud5yE8wCmOjOuVe3iXdvYqx5msCvGLzIC5o1Mm2GjssHw0zMR_-aryC9SgmRa4SfrryLvLqV90MengSuK9DSMph54Ez-Ss/s1600/89285.jpg" width="221" /></a></div><div class="separator" style="clear: both; text-align: center;"><br /></div></span><div style="font-family: verdana;">2. Treasury of Archaic Names - ToAN</div><div style="font-family: verdana;">From: Bill Owen</div><div style="font-family: verdana;">Current Price: Varies</div><div style="font-family: verdana;"><br /></div><span style="font-family: verdana;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGMwyzgqK6N4Ti6nLJ6vd0z5IS6imxhbsJHZ0y2ukaz-ypWJpLcPMhipDMyTydXvoxankGG7V5sAGXYIhI5qpFtO7aSmXu8fW99h1c-xSXWD4HI3B4l-PBggy544Z3VB91OAnLiIuQyQsSd5_ic6ZxEi5V1Rrf-z-2vPxkCL0CwR-CAC0IJJGlRKktrPo/s630/pic557327.webp" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="630" data-original-width="487" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGMwyzgqK6N4Ti6nLJ6vd0z5IS6imxhbsJHZ0y2ukaz-ypWJpLcPMhipDMyTydXvoxankGG7V5sAGXYIhI5qpFtO7aSmXu8fW99h1c-xSXWD4HI3B4l-PBggy544Z3VB91OAnLiIuQyQsSd5_ic6ZxEi5V1Rrf-z-2vPxkCL0CwR-CAC0IJJGlRKktrPo/s320/pic557327.webp" width="247" /></a></div><br /><div>3. Extraordinary Book of Names - EBoN</div><div>From: Malcom Bowers as part of the Gary Gygax World Builder Series.</div><div>Price: Varies (Back in print from Troll Lord Games)</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4si0xCN7JJXlHzw9KSwHx7maW4hGYWUwlnJ8D4PwB3ss0LzX57MfiiYq1_0k5iay_vppOxWE5ix86hBx0IMUy9IRf2Vr5rWF_Sfll_jqnlcsLqIP8KnzMkH0CDLCa9IIfvi93jk7yNGi9Payp8W52kVPQGXd1SM09Oin8iQsLunbbtQAWMj0hJy6uqgA/s994/026280113_1-65fa94abd083fb6a5ba0d2ac35384118-768x994.png" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="994" data-original-width="768" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4si0xCN7JJXlHzw9KSwHx7maW4hGYWUwlnJ8D4PwB3ss0LzX57MfiiYq1_0k5iay_vppOxWE5ix86hBx0IMUy9IRf2Vr5rWF_Sfll_jqnlcsLqIP8KnzMkH0CDLCa9IIfvi93jk7yNGi9Payp8W52kVPQGXd1SM09Oin8iQsLunbbtQAWMj0hJy6uqgA/s320/026280113_1-65fa94abd083fb6a5ba0d2ac35384118-768x994.png" width="247" /></a></div><br /><div>4. Story Games Names Project - SGNP</div><div>From: Various contributors of the RPG community</div><div>Price: Free (Easily found on-line)</div><div><br /></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-27YS7dzxD1csKXYdE_HdQB7HuV5GXT-cNiT9pX6YJuDVSZlmfuwWRZDeggQL_cQNPj8LRCxjaRF0lPOF1Zk5Z_LDuYWehoMoEr3YMpIsN0HKkAN9A8tQoyKqQVrm8ycCqRKdW7GPuQjbwBIw-Exo583-lJdytkW8XIFItsrKLxLr9tj7fj3ttksMSMA/s640/the-story-games-names-project-3271904606.jpg" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="640" data-original-width="427" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-27YS7dzxD1csKXYdE_HdQB7HuV5GXT-cNiT9pX6YJuDVSZlmfuwWRZDeggQL_cQNPj8LRCxjaRF0lPOF1Zk5Z_LDuYWehoMoEr3YMpIsN0HKkAN9A8tQoyKqQVrm8ycCqRKdW7GPuQjbwBIw-Exo583-lJdytkW8XIFItsrKLxLr9tj7fj3ttksMSMA/s320/the-story-games-names-project-3271904606.jpg" width="214" /></a></div><div style="text-align: justify;"><span style="font-family: verdana;"><br /></span></div><div style="text-align: justify;"><span style="font-family: verdana;">Due to the ever-changing nature of the Internet, and quickly changing link addresses, I'm just pointing out these resources instead of directly linking to anything.</span></div><div style="text-align: justify;"><span style="font-family: verdana;"><br /></span></div>If you don't have access to your books, in a pinch, a quick search on-line will bring up any number of random name generators, or NPC naming lists. Again, I would suggest searching your own sources on-line and bookmarking them for quick use. The following have been pretty stable links, so I'll include a short list.</span></div><div style="text-align: justify;"><span style="font-family: verdana;"><br /></span></div><div style="text-align: justify;"><span style="font-family: verdana;">I suggest:</span></div><div style="text-align: justify;"><span style="font-family: verdana;"><a href="https://donjon.bin.sh/fantasy/name/" target="_blank">Donjon</a></span></div><div style="text-align: justify;"><span style="font-family: verdana;"><a href="https://www.fantasynamegenerators.com/" target="_blank">Fantasy Name Generators</a></span></div><div style="text-align: justify;"><span style="font-family: verdana;"><a href="http://rpgnames.com/">RPG Names dot com</a></span></div><div style="text-align: justify;"><span style="font-family: verdana;"><div><br /></div></span></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-86744525211690021332023-04-20T01:40:00.001-04:002023-04-20T01:40:56.644-04:00Site Under Reconstruction!<p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;">As this blog has been active for several years, it's no surprise that some of the links and resources mentioned in past articles have become outdated. In the spirit of keeping our content fresh and relevant, I am currently in the process of reviewing and updating all of our articles.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;">This process includes fixing broken links, re-editing articles for clarity and accuracy, and in some cases, even re-writing articles to reflect changes in the industry or new information that has come to light. I understand that this can be a time-consuming process, and I appreciate your patience as we work to ensure that our blog remains a valuable resource for our readers.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 1.25em 0px 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;">My goal is to provide you with the most up-to-date and accurate information possible, and I believe that this ongoing effort to maintain the quality of our content is an important part of achieving that goal. Thank you for your continued support and interest in our blog.</span></p><p style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 1.25em 0px 0px; text-align: justify; white-space: pre-wrap;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc2akLWysb1L-ZZaVzdgFSePxBUvZO-vR8d8E7ldaebA7Xbx9SP5w3CrOVvRPozOvmCpJqJjgA1d6MrQz01tLgtYPMCz9hVgcxsJBT4YE2AIbnfTsvjD1jDCxVpbnu0CmtztgDa2ufahKsBbB1gxtBHoFRLEY5CKrreXKgJkBvI5OeUwUWuAvbcBb8/s509/port3.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><span style="font-family: helvetica; font-size: xx-small;"><img border="0" data-original-height="504" data-original-width="509" height="317" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc2akLWysb1L-ZZaVzdgFSePxBUvZO-vR8d8E7ldaebA7Xbx9SP5w3CrOVvRPozOvmCpJqJjgA1d6MrQz01tLgtYPMCz9hVgcxsJBT4YE2AIbnfTsvjD1jDCxVpbnu0CmtztgDa2ufahKsBbB1gxtBHoFRLEY5CKrreXKgJkBvI5OeUwUWuAvbcBb8/s320/port3.jpg" width="320" /></span></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: helvetica; font-size: xx-small;">Image created by Gerald Williams, using Blue Willow AI</span></td></tr></tbody></table><br /><span style="background-color: white; font-family: helvetica;"><br /></span></p>Unknownnoreply@blogger.com4tag:blogger.com,1999:blog-8612950373032339237.post-5502292635856820142023-04-17T00:50:00.000-04:002023-04-17T00:50:11.751-04:00Myths & Monsters: Shroudwalker<p style="text-align: justify;"><span style="font-family: verdana;"> Name: Shroudwalker</span></p><p style="text-align: justify;"><span style="font-family: verdana;"><br /></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><img border="0" data-original-height="507" data-original-width="514" height="316" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiw6zJWzlLrgTMkSU9VmQ90f9aB_35cbjBuw8R3kjSfqbtP07DtAxPPN_E4ig9Xn1RwHQRwAe18KJMxlN7z-4DaUsTMHlPhKDMlAMfoYktyeg0puWo0lKLdfmj7Vqsw7qedcYLtMrh71ZeLzbCgu0Vihn5W7fqEqkHKZ6_XmtgQaWw0dtF2MoAjj_Yr/s320/20230417_001927.jpg" style="margin-left: auto; margin-right: auto;" width="320" /></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: xx-small;">Image created by Gerald Williams, using Blue Willow AI</span></td></tr></tbody></table><span style="font-family: verdana; text-align: justify;"><br /></span><div><span style="font-family: verdana; text-align: justify;">Appearance: The Shroudwalker is a tall, gaunt humanoid figure covered in a tattered shroud or cloak that obscures its features. Its eyes glow with a sinister light, and it emits a chilling aura that can freeze its victims in terror.</span><p style="text-align: justify;"><span style="font-family: verdana;">Abilities: The Shroudwalker possesses a range of supernatural abilities, including the power to manipulate shadows and darkness, move silently, and phase through solid objects. It can also summon spectral apparitions to attack its foes and drain the life force of those it touches.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Weaknesses: The Shroudwalker is vulnerable to bright light, which can disorient and weaken it. It also has a weakness to silver, which can harm and potentially kill it.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Motivations: The Shroudwalker is a malevolent creature that delights in causing fear and suffering. It preys on unsuspecting travelers, lurking in the shadows and striking when they least expect it. It has no qualms about killing its victims or enslaving them as spectral thralls.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Habitat: The Shroudwalker can be found in dark, abandoned places like graveyards, ruins, and haunted forests. It prefers places where it can move unnoticed and strike from the shadows.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Modus Operandi: The Shroudwalker is a stealthy hunter that relies on surprise and deception to catch its prey. It will often wait for its victims to enter its lair before attacking, using its powers to isolate and disorient them. Once it has incapacitated its prey, it will drain their life force or turn them into spectral thralls to serve its twisted desires.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Origins: The origins of the Shroudwalker are shrouded in mystery and may vary depending on the folklore or legend. However, one possible theory is that the Shroudwalker was once a human or a creature that was cursed or transformed by dark magic or demonic influence.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">According to some legends, the Shroudwalker was once a mortal who made a pact with a demon or devil in exchange for power and immortality. The demon granted the mortal's wish but twisted their body and soul, transforming them into a monstrous being with a shroud-like cloak that conceals their true form.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Other legends suggest that the Shroudwalker is a restless spirit or a malevolent entity that was conjured or summoned by a powerful sorcerer or necromancer. The entity was bound to the sorcerer's will and tasked with carrying out their dark bidding.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">In some folklore, the Shroudwalker is associated with death or the afterlife, and is said to be the manifestation of a vengeful ghost or a malevolent spirit that was once human. The spirit is said to have been transformed into a monstrous form by the rage and resentment that consumed it in life.</span></p><p style="text-align: justify;"><span style="font-family: verdana;">Overall, the precise origins of the Shroudwalker may vary, but the common thread is that it was created or transformed by dark forces and is now a malevolent and powerful entity that preys upon the living.</span></p></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-74282363833599465632023-04-07T23:34:00.000-04:002023-04-07T23:34:25.432-04:00QUICK Adventure Plot Ideas! March 2023<div style="text-align: left;"><span style="font-family: helvetica;"><b>The plot adventure synopsis:</b></span></div><div style="text-align: left;"><span style="font-family: helvetica;"><b><br /></b></span></div><div style="text-align: left;"><span style="font-family: helvetica;"><span style="color: #343541; font-size: 20px; white-space: pre-wrap;">The party must uncover the truth behind a series of strange occurrences in a haunted mansion.</span></span></div><div style="text-align: left;"><span style="font-family: helvetica;"><span style="color: #343541; font-size: 20px; white-space: pre-wrap;"><br /></span></span></div><div style="text-align: left;"><span style="font-family: helvetica;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicLPigwpO714Bb__OZa5c07pTNl7X93VAIi4IYg0tk290YPHualWnB0rMMRqSk4aOTcLg6ocTs_SkifgP_0ARsz-EFGyRX5FsscQhBIDwlcWRaWx_MDuQCJYj1pObAWP2QoD5kVFa1AaX-eP9EKhXfb3CoSrxax-R13gXhutPShyBvmd2IMvcBGrGU/s500/castle%20on%20a%20hill.png" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="500" data-original-width="418" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicLPigwpO714Bb__OZa5c07pTNl7X93VAIi4IYg0tk290YPHualWnB0rMMRqSk4aOTcLg6ocTs_SkifgP_0ARsz-EFGyRX5FsscQhBIDwlcWRaWx_MDuQCJYj1pObAWP2QoD5kVFa1AaX-eP9EKhXfb3CoSrxax-R13gXhutPShyBvmd2IMvcBGrGU/s320/castle%20on%20a%20hill.png" width="268" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-size: xx-small;">https://publicdomainvectors.org/</span></td></tr></tbody></table></span></div><div style="text-align: left;"><span style="font-family: helvetica;"><span style="color: #343541; font-size: 20px; white-space: pre-wrap;"><br /></span></span></div><div style="text-align: left;"><b><span style="font-family: helvetica;">Suggested Ideas:</span></b></div><div style="text-align: left;"><b><span style="font-family: helvetica;"><br /></span></b></div><ol style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; counter-reset: item 0; display: flex; flex-direction: column; font-size: 20px; list-style-image: initial; list-style-position: initial; margin: 0px; padding: 0px 0px 0px 1rem; text-align: left; white-space: pre-wrap;"><ol><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion is cursed, and the party must find a way to lift the curse before it claims more victims.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The ghost of a former owner of the mansion is haunting the place and is seeking revenge against those who wronged them.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The party must navigate a series of deadly traps and puzzles in the mansion to uncover its secrets.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion is home to a powerful artifact, and the party must retrieve it while avoiding the mansion's ghostly inhabitants.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The party must confront a powerful undead sorcerer who is using the mansion as their base of operations.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion is built over an ancient burial ground, and the restless spirits of the dead are causing the strange occurrences.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The party must explore the mansion's extensive library to find clues to its mysterious past.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion's former owner was a notorious serial killer, and the party must uncover their identity to put their spirit to rest.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion is the site of a long-forgotten magical ritual, and the party must uncover its purpose before it's too late.</span></li><li style="--tw-border-spacing-x: 0; --tw-border-spacing-y: 0; --tw-ring-color: rgba(59,130,246,0.5); --tw-ring-offset-color: #fff; --tw-ring-offset-shadow: 0 0 transparent; --tw-ring-offset-width: 0px; --tw-ring-shadow: 0 0 transparent; --tw-rotate: 0; --tw-scale-x: 1; --tw-scale-y: 1; --tw-scroll-snap-strictness: proximity; --tw-shadow-colored: 0 0 transparent; --tw-shadow: 0 0 transparent; --tw-skew-x: 0; --tw-skew-y: 0; --tw-translate-x: 0; --tw-translate-y: 0; border: 0px solid rgb(217, 217, 227); box-sizing: border-box; margin: 0px; padding-left: 0.375em;"><span style="background-color: white; font-family: helvetica;">The mansion's current owner is using the strange occurrences to scare away any potential buyers, and the party must uncover their scheme. (And they would have gotten away with it too if not for those pesky adventurers and their dire wolf companion!)</span></li></ol></ol>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-56102833362509428022023-04-05T14:00:00.001-04:002023-04-05T14:06:14.979-04:00Myths & Monsters: Nyxian Shade<p><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;">Introducing the "Nyxian Shade," a
monstrous creature inspired by Greek mythology's primordial goddess of the
night, Nyx.</span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;">The Nyxian Shade is a dark and shadowy creature that dwells in the darkest corners of the night. Its form is that of a large, serpentine beast with a body as black as the void and eyes that glow with an eerie, otherworldly light.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;">As a creature of the night, the Nyxian Shade is nearly invisible in darkness, and it preys upon unsuspecting victims who dare to wander too far from the safety of civilization. It is said to be able to move through shadows, slipping in and out of darkness with an almost supernatural grace.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;">Those who have encountered the Nyxian Shade describe it as a creature of immense power and malevolence, capable of draining the life force from its victims with a single touch. Its mere presence is said to bring a feeling of dread and unease to those nearby, and its hypnotic gaze can leave even the bravest of warriors trembling with fear.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in 5pt; padding: 0in;"><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;">Legends say that the only way to defeat the Nyxian Shade is to face it with an unbreakable will and a heart that burns with a fierce inner fire. But even then, it is said that the creature will never truly be defeated, for it is a being born from the very essence of the night itself.</span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in 5pt; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Nyxian Shade</span></b></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><i><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Large monstrosity, chaotic evil</span></i><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"><o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Armor Class:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> 18 (natural armor)<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Hit Points:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> 200 (16d10+112)<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Speed:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> 50 ft., climb 40 ft.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Abilities:</span></b></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">STR: 20 (+5), DEX 22 (+6), CON 24 (+7), INT 18 (+4), WIS 20 (+5), CHA 16(+3) </span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Skills:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> Stealth +13, Perception +10<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Senses:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> darkvision 120 ft., passive Perception 20<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Languages:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> understands Abyssal and Common, but can't speak<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Challenge Rating:</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> 16 (15,000 XP)<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Shadow Stealth.</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> The Nyxian Shade can take the Hide action as a bonus action in dim light or darkness.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Incorporeal Movement.</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> The Nyxian Shade can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Life Drain.</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> Melee Weapon Attack: +12 to hit, reach 10 ft., one creature. Hit: 26 (4d10 + 6) necrotic damage, and the target's hit point maximum is reduced by an amount equal to the damage taken. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Hypnotic Gaze.</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> The Nyxian Shade's gaze can hypnotize a creature within 60 feet of it. The creature must succeed on a DC 18 Wisdom saving throw or be charmed for 1 minute. While charmed, the creature is incapacitated and has a speed of 0. The effect ends if the Nyxian Shade damages the creature, or if the creature takes damage from any source other than the Nyxian Shade.<o:p></o:p></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><b><span face=""Segoe UI", sans-serif" style="border: 1pt solid rgb(217, 217, 227); font-size: 13.5pt; padding: 0in;">Legendary Actions.</span></b><span face=""Segoe UI", sans-serif" style="font-size: 13.5pt;"> The Nyxian Shade can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Nyxian Shade regains spent legendary actions at the start of its turn.</span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face="Segoe UI, sans-serif"><span style="font-size: 18px;">1.<span style="white-space: pre;"> </span><b>Move.</b> The Nyxian Shade moves up to its speed without provoking opportunity attacks.</span></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face="Segoe UI, sans-serif"><span style="font-size: 18px;">2.<span style="white-space: pre;"> </span><b>Life Drain (Costs 2 Actions).</b> The Nyxian Shade uses its Life Drain.</span></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face="Segoe UI, sans-serif"><span style="font-size: 18px;">3.<span style="white-space: pre;"> </span><b>Summon Shadows (Costs 3 Actions).</b> The Nyxian Shade summons 1d4 shadow creatures that appear in unoccupied spaces within 60 feet of it. These shadow creatures are under the Nyxian Shade's control and act on its turn. They disappear after 1 minute or when reduced to 0 hit points.</span></span></p><p class="MsoNormal" style="border: none; line-height: normal; margin: 15pt 0in; padding: 0in;"><span face=""Segoe UI", sans-serif" style="font-size: 18px;">There you have it! The Nyxian Shade is a formidable creature that should challenge even the most experienced adventurers.</span></p>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-35375428860713866322019-11-17T12:18:00.000-05:002019-11-17T12:18:33.610-05:00Adventure Seeds: The Missing Rider<div style="text-align: justify;">
<span style="font-family: Verdana, sans-serif;">The PCs come across a fully equipped, riderless horse on the side of the road. The animal will attempt to get the players to follow it. If they do, they will be lead back to an old well, with a broken side wall.</span></div>
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<span style="font-family: Verdana, sans-serif;">Inside the well is the rider. He stopped to get a drink, the retaining wall broke, and he fell into the well. That was a few days ago, and the nights have been particularly cold. His hands are frostbitten, as are his submerged feet. A character will need to climb down the well on a DC check of 13 to avoid dislodging rocks down onto the trapped man, otherwise the falling rocks will easily kill him. Sir Edmont is in a greatly weakened state and virtually helpless when the PCs find him.</span></div>
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<span style="font-family: Verdana, sans-serif;">Sir Edmont, will reward the players with his horse and armor for rescuing him. If they can heal him, and save his fingers and toes (Medical DC of 13, and or use appropriate spells) then he will reward them with a further prize of several hundred gold pieces.</span></div>
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<span style="font-family: Verdana, sans-serif;">If the PCs murder, or accidentally kill, Sir Edmont, they will easily be identified by the horse and equipment if they show up with either. Returning his body for burial will net a reward of several hundred gold pieces from his family.</span></div>
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<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Verdana, sans-serif; font-size: xx-small;">Image in the Public Domain, courtesy of clipart-library.com</span></td></tr>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-63368754986998103152019-09-21T16:55:00.004-04:002023-04-20T17:44:06.721-04:00Friday Freebie: Savage Dawn<div style="text-align: justify;"><span style="font-family: helvetica;">This week's offering is Dutch RPG publisher, Lore Smyth, has released its system agnostic Savage Dawn Campaign Setting, as a </span><em style="font-family: helvetica;">FREE</em><span style="font-family: helvetica;"> 48-page PDF download.</span></div><div style="text-align: justify;"><span style="font-family: helvetica;"><br /></span></div><div style="text-align: justify;"><span style="font-family: helvetica;">[From their press release]</span></div><div style="text-align: justify;"><span style="font-family: helvetica;"><br /></span></div><div><div style="text-align: justify;"><span style="background-color: white; color: #333333; font-family: helvetica;">The mystical and primal world of Savage Dawn beckons. Break away from cliche medieval fantasy settings and explore a visceral, sprawling arctic world with majestic wilds, a mystical afterlife spirit realm, and deep secrets. Craft your own armor and weapons. Only cunning heroes will survive. Strap on your snow boots and come over...</span></div><div style="text-align: justify;"><span style="font-family: helvetica;"><br /></span></div><div><div style="background-color: white; color: #333333;"><div style="text-align: justify;"><span style="font-family: helvetica;">The <em>Savage Dawn</em> campaign setting is system-neutral and can be played with any TTRPG of choice. Take your favorite game system such as 5th edition Dungeons & Dragons, Pathfinder, Savage Worlds and start exploring the mystical and barbaric world of Savage Dawn. Use it as an entirely new world, or adopt the exciting new materials, locations and characters into your existing world campaign.</span></div><div></div></div><div style="background-color: white; color: #333333;"><ul><li><span style="font-family: helvetica;">A Primitive Arctic World</span></li><li><span style="font-family: helvetica;">Majestic Wilderness Exploration</span></li><li><span style="font-family: helvetica;">Crafting and Survival</span></li><li><span style="font-family: helvetica;">Mysticism, Spirituality, Magic</span></li></ul></div><span style="font-family: helvetica;">
<span><br /></span>UPDATE: The download is no longer hosted at the publisher's website, but IS still available for free download at DriveThruRPG.com</span><div><span style="font-family: helvetica;"><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwRPUyVzHENlXHFqFIXkMIwmffi_qpGE-TDlFNp_Fv3X8GhoO86Za5uZ4I8y1Wxen28-CKBG7V2XJweRaPNEcGHR8y-NbMcza1Rw-l2fLtoyhqpPoJUZu0QlX_s8LjFvcHXDwgymHpt5o/s1600/sav-dawn-cover.jpg" style="margin-left: 1em; margin-right: 1em;"><span style="font-family: helvetica;"><img border="0" data-original-height="1167" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwRPUyVzHENlXHFqFIXkMIwmffi_qpGE-TDlFNp_Fv3X8GhoO86Za5uZ4I8y1Wxen28-CKBG7V2XJweRaPNEcGHR8y-NbMcza1Rw-l2fLtoyhqpPoJUZu0QlX_s8LjFvcHXDwgymHpt5o/s320/sav-dawn-cover.jpg" width="246" /></span></a></div>
<span style="font-family: helvetica;"><span><br /></span><br /><span></span></span></div></div></div>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-26634548825213877182019-05-07T07:39:00.001-04:002019-05-07T07:39:54.564-04:00Myths & Monsters: The Cold Bride<span style="font-family: "trebuchet ms" , sans-serif;">The following is written for use in whatever game system, or edition there of, you prefer.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">THE COLD BRIDE</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;">Also Known As: Burial Maiden, Mound Maiden, Ice Wife</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU2ez5_eGl1RXBG7JJCHE4yRtVgFV2d4NO6M9JB0HN44aFU6Gwus-UqQHOuBouUwN9YKAlNCWhcGPfvNUGgfVHOjtpYWVSf40sBKD_gD5JHdqsHd9crIFvIRX2YaHGemp27zBEXyAlwb4/s1600/ghost%252Bwoman%252Bann%252Bgraphicsfairybw.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1144" data-original-width="712" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjU2ez5_eGl1RXBG7JJCHE4yRtVgFV2d4NO6M9JB0HN44aFU6Gwus-UqQHOuBouUwN9YKAlNCWhcGPfvNUGgfVHOjtpYWVSf40sBKD_gD5JHdqsHd9crIFvIRX2YaHGemp27zBEXyAlwb4/s320/ghost%252Bwoman%252Bann%252Bgraphicsfairybw.jpg" width="199" /></a></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>Arteman walked to the stone sarcophagus carefully, watching for the slightest signs of a trap or trigger spell. The Jarls of old were known to jealously protect their burial hoards with both physical and magical wards.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>Jorda Singh chuckled. "You approach the dead as timidly as a virgin, their master." The dark skinned Turanian's bearded face split wide with a feral smile.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>The younger elf just smiled and shook his head. "You wish I approached you as cautiously, my Lion." His face grew serious. "These northern chieftains were as jealous as dragons with their gold. Even hundreds of years after their deaths, they can be just as deadly too."</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>"Old wives'tales and superstitions," spat Voramir. The tiefling warlock sneered, "These filthy barbarians, and their weakling gods, pose no threat to a true son of the Nether Realms.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>Both the human fighter and elf thief just glared at the arrogant half-blood and shook their heads. They knew better than to dismiss the northern born so out of hand. They might be savages, but there was nothing weak about these people.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>The young elf inspected the stone encasement carefully, making note of the occasional hole drilled here and there, and of the futhark runes carved along the top. His understanding of the language was limited, but it seemed to pertain to both a burial and a marriage contract. He just shook his head, not making any sense of the context of what he was seeing. Careful investigation of the holes showed no signs of traps. After a nod of his head, Jorda slipped up beside him, and together they prepared to slide the heavy stone lid aside.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>Almost instantly, a light bluish fog began to pour out of the holes, swirling and coalescing into the ghostly face and torso of a northern woman. He eyes blazed as she cupped Arteman's face and drew him irresistibly to her lips and kissed him. Jorda, watched in horror as his lover began to turn blue and frosted with ice.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>"You witch! I shall send you to the Hell of Burning Sands!" The human drew his heavy tulwar from its scabbard as quick as thought, and slashed the blade harmlessly through the ghostly image.</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif;"><i>The tiefling warlock stepped back in surprise, but rallied himself. "Spirit of death and ice, you shall not survive the setting of the sun this day!" His hands began an intricate arcane dance as ancient words of power spilled from his lips...</i></span></div>
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<span style="font-family: "trebuchet ms" , sans-serif; text-align: start;">The ancient North Men were a people of traditions and magics long before the coming of the foreigners. Their's is the legacy of legendary heroic battles and great treasures won from the clutches of ferocious beasts and malignant spellcasters. </span><br />
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<span style="font-family: "trebuchet ms" , sans-serif; text-align: start;">The treasures of old were often jealously guarded by protective spells, curses, and terrifying monsters.This article is about one such guardian, the <i>Cold Bride</i>. Some men are consumed with greed and jealousy in life, and so some are in death as well. The Cold Bride is the result of a terrible curse, a ritual marriage performed upon the burial of a powerful chieftain. A young woman is taken, her throat slit, and her body buried with the corpse of her "husband". Her restless spirit is then condemned for eternity to guard his burial site and treasures.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif; text-align: start;">Most games have mechanics for the undead, specifically vampires. The Cold Bride is a variation of vampire in my home campaign, with only a few differences. She may change herself into the form of mist, a small woodland creature, or a bird no larger than a raven. She is not effected by a crucifix, or sunlight, but does stay back from open flames and can be destroyed by fire. Depending on the campaign and rules system used, there can be lesser and greater versions of the Cold Bride, with the greater versions being able to turn hapless victims into lesser undead guardians.</span><br />
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<span style="font-family: "trebuchet ms" , sans-serif; text-align: start;">Cold Brides do not roam the countryside and feed like regular vampires, they do not need to <i>feed</i> at all to remain strong. They will remain close to the burial site, only venturing out, even in full daylight, to scout for approaching intruders. As Game Master, you can have them do as you like, but in my campaign they usually don't do anything outside of the burial site to draw attention, giving no warning or sign that anything is amiss. </span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-59073306519934060682018-12-21T21:07:00.000-05:002018-12-21T21:57:04.349-05:00Joined By Gaming<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Joined By Gaming</i></b>, is a pretty cool charity effort from the soon-to-be husband and wife team of Tori Trombley and Aaron Cordiale. These two use the power of games to help promote charities and causes that are important to them, and to help bring people together in the spirit of cooperation and entertainment.. thus "joined by gaming".</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Recently, in November, Tori and Aaron, locally coordinated and participated in a 24 hour gaming marathon, Extra Life, to raise monies and donations for the Children's Miracle Network. Their efforts were rewarded beyond their expectations as they more than doubled their stated goal.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">We here at Portcullis first became aware of these kindhearted people when I started becoming a regular at the Freakopolis Geekery, in Whitehall, NY. Both of them are players in the, Lands of Alaire Campaign, actual play series on Twitch and YouTube.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">You can learn more about their efforts on Facebook at, <a href="https://www.facebook.com/JoinedbyGaming/">Joined By Gaming</a>, and on Instagram at, <a href="https://insta-stalker.com/profile/joinedbygaming/">Joined By Gaming - Instagram</a>.</span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-8994349597070165602018-12-19T13:03:00.001-05:002018-12-21T20:30:55.666-05:00The Lands of Alaire<div style="text-align: justify;">
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<span style="font-family: arial;">I've taken the last few months off from writing, spending less time running games, and more time actually playing. This doesn't happen that often, so I've taken advantage of the opportunity while it presents itself. I joined an in-shop, 5th Edition game, The Lands of Alaire, being run at Freakopolis Geekery, in Whitehall, NY. The DM, Ian Rollins, is one of the owner's sons and works at the shop.</span></div>
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<span style="font-family: "arial";">Ian originally created his campaign for use on D20, but soon decided to use the material in-shop when interest for a regular gaming group arose. I had literally wandered into the shop one day, and after talking to Ian, decided to check out a couple of YouTube videos he had posted. Liking what I saw, I returned to see about participating in the campaign.</span><br />
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<tr><td class="tr-caption" style="text-align: center;">The Lands of Alaire are Copyright, Ian Rollins of Freakopolis Geekery</td></tr>
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<span style="font-family: "arial";">The Lands of Alaire are Copyright, Ian Rollins of Freakopolis Geekery</span><br />
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<span style="font-family: "arial";">Here is a list of all current episodes of the Live Play stream of The Lands of Alaire on YouTube, up to episode 14.</span><br />
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<span style="font-family: "arial";"><span style="font-family: "arial";">The Lands of Alaire - A D&D Actual Play Series @ Freakopolis Network</span></span><br />
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<span style="font-family: "arial";">The first episodes 1-4 are the Introduction to the Lore of Alaire, giving background information on the lands and people's of the campaign.</span><br />
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<span style="font-family: "arial";">Episodes 5-8 each focus on the creation of each player character being created for the campaign. Gilroy, human wizard (TJ Rollins), Leander, half-orc paladin (Tyler Rollins), Urlan, half-orc barbarian (Aaron Cordiale from Joined By Gaming), and Maylee, human ranger/archer (Tori Trombley from Joined By Gaming).</span><br />
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<span style="font-family: "arial";">Season One consists of 14 episodes, some of which are broken into two-parts due to length and uploading issues between Twitch and YouTube</span><br />
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<span style="font-family: "arial";">Season Two is scheduled to return in February of 2019.</span><br />
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<span style="font-family: "arial";">Playlist: <a href="https://www.youtube.com/playlist?list=PL8-8xzXHw1_ZeN-z8cAPYV0UQRx9O09M5">Freakopolis Geekery - The Lands of Alaire</a></span><br />
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</span>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-56324536926513120902018-08-29T09:26:00.001-04:002018-08-29T09:26:42.717-04:00Where Have We Been For The Last 4 Months?<span style="font-family: Arial, Helvetica, sans-serif;">The month of May was the start of several contiguous work weeks of 12 hour days, seven days a week It was exhausting. We then went into summer time shorthanded at work, so we were loaded with overtime. Needless to say, all work and no play makes a blogger want to jump off a bridge, let alone sit down and try to write something when free time is at a premium.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Nevertheless, we're back and working on new material.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">Stay tuned.</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;">- Redcap</span>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-27198791754245440832018-04-21T18:34:00.001-04:002018-04-21T18:36:34.993-04:00Optional Rules: Alcohol and Intoxicants I<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">Many game systems tend to studiously avoid the subjects of alcohol and other intoxicants in their rules. It's easy to understand why, as they do not wish to be seen to condone the use of such substances. However, as adults, we realize that there will come those times when we may need to adjudicate the effects of a night of drinking and carousing, or similar circumstances. And I have yet to ever meet a Game Master that hasn't had to rule on a drinking match between a player character and an NPC, at least once.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">The following rules are not meant to reflect real life. They are not scientifically measured and meant to portray the actual effects of various substances on the human body. They are a simple metric for game purposes only. Nor is this blog article meant to be seen as condoning or encouraging the abuse of alcohol or intoxicating substance in the real world.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Intoxication Table I is a simple table that does not require the use of calculations , or record keeping during the game. A player simply states the level at which they which their character to reach and maintain. This avoids arguments, number crunching, and other problems during play. <i><u>However</u></i>, the DM is the final arbiter of the game and may apply a higher level of intoxication to a character if the role-playing actions of the player, or circumstances unknown to the player, should apply to the situation.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Hit Points - The number of temporary hit points added to the character due to higher pain thresholds. These hit points are lost first when damage is taken, and can not be "healed" back through any means because they are not actual hit points.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Saves - Temporary benefit to die rolls when making Saving Throws. This is a reflection of how drunkards seemingly survive situations that harm most everyone else.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Mental - Temporary decrease in Intelligence and Wisdom scores, due to impaired judgement and mental faculties. <i><u>Conversely, this adjustment is reversed and added to the Charisma of the opposite/preferred sex, thus making them seemingly more attractive than they actually are.</u></i></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Dexterity - Temporary decrease in Dexterity while intoxicated. Lowered Dexterity may affect Armor Class, Initiative, and ranged combat attack rolls.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Memory - Recollection of events while the character was inebriated.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Liquid Courage - Self explanatory. Some people need to drink to develop the courage to do something they would not normally attempt.</span></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-6895228765619410652018-04-19T04:54:00.000-04:002018-04-19T22:37:35.255-04:00Specialty Drinks For Your Fantasy Games<div align="justify">
<span style="font-family: "arial" , "helvetica" , sans-serif;">During a recent game session, I had an NPC introduce one of the players (my wife) to an alcoholic beverage, Sangwyvernis, Blood of the Wyvern. A specialty whiskey, aged with the venomous stinger of a wyvern's tail inside the bottle. It was meant to be a small, yet interesting detail dropped into the adventure, with no idea that it would spark my wife into asking me what other "interesting" concoctions where available in the campaign. Honestly, except for a few dwarven ales, I had never really given the subject matter much thought.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggSIEs16QAXM2Nqq4obzueTsKgRKzWQx0MZeHKHQqn7cxQ8hkrrNLA1KGv8Mwmxa-AeHEt5w_Vs79c4LgnQ8iUJqN-VKQzN5vg6TpFS9vfUEZepmUG-5fb0NgXXy34EyfHtTRByIL15bU/s1600/IMG-PHOTO-ART--586517477.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="400" data-original-width="440" height="181" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggSIEs16QAXM2Nqq4obzueTsKgRKzWQx0MZeHKHQqn7cxQ8hkrrNLA1KGv8Mwmxa-AeHEt5w_Vs79c4LgnQ8iUJqN-VKQzN5vg6TpFS9vfUEZepmUG-5fb0NgXXy34EyfHtTRByIL15bU/s200/IMG-PHOTO-ART--586517477.jpg" width="200" /></a><span style="font-family: "arial" , "helvetica" , sans-serif;">After the session, my wife immediately grabbed the <em>AD&D Monster Manual (1st edition)</em> and fired up Google. Armed with a few quick answers about exotic real-world drinks, she decided that she'd use tidbits from various spell components, and details from some likely monster descriptions, to create a list of original specialty drinks to be used in our campaign. The following drinks are just the tip of the iceberg to come.</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Effects of Alcohol and Drugs</i></b> can be found on pages 82-83 of the <i style="font-weight: bold;">AD&D Dungeon Masters Guide</i>. Feel free to use whatever other rules you prefer.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><em><strong>Essence of Will-O-(The)-Wisp:</strong></em> When imbibed, the drinker will be surrounded by a shimmering luminescent glow, similar to that of a Will-O-Wisp, for 70 - 120 minutes (60 minutes + 1d6 x 10). The user will also have a faint static electrical aura that will cause small, but not unpleasant, shocks to those who come into close physical contact. During this time, the drinker will naturally draw the attention of those around them.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Cost: 100 gold pieces per bottle</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Contents: 6 glasses</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="font-family: "arial";"><strong><em>Brightwine:</em></strong> A sweet tasting wine, made with enchanted powdered agate. Induces a light euphoric hallucinogenic state, that makes colors appear much more vibrant than they actually are.</span></span></div>
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<span style="font-family: "arial";">Cost: 50 gold pieces per bottle</span></div>
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<span style="font-family: "arial";">Contents: 6 glasses</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><strong><em>Eel Wine:</em></strong> A strong rice wine, fermented with the body of a poisonous eel inside the bottle. The drinker suffers the debilitating effects of alcohol as if they have consumed twice as many drinks than normal. If the drinker passes out from drinking too much, a Save (+2 to the roll) vs Poison must be made or death occurs.</span><br />
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<span style="font-family: "arial";">Cost: 30 gold pieces per bottle</span></div>
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<span style="font-family: "arial";">Contents: 6 glasses</span></div>
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<span style="font-family: "arial";"><strong><em>Sangwyvernis, (Blood of the Wyvern):</em></strong> A specialty whiskey, aged with the venomous tail stinger of a wyvern in the bottle. This drink is very smooth with a hell of a kick, and quickly numbs away any aches and pains.</span></div>
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<span style="font-family: "arial";">Cost: 60 gold pieces per bottle</span></div>
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<span style="font-family: "arial";">Contents: 25 normal shots, or 16 large shot glasses</span></div>
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<span style="font-family: "arial";"><strong><em>Mo'shyugh:</em></strong> A powerful drink made by orcs, <em><u><strong>not </strong></u></em> meant for human consumption! This strong liquor is fermented from the dried dung of an Otyugh. Non-orcs can drink it, but it tastes vile, and requires a Save vs Poison (per drink) to not vomit. Each drink counts as three drinks for the purposes of inebriation effects. Often pickled Rot Grubs are added to the bottle during aging. Eating a grub will induce feelings of invulnerability and deaden pain for an hour (add +1d4 temporary hit points to the drinker, non-cumulative, for the next hour).</span></div>
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<span style="font-family: "arial";">Cost: 50 gold pieces per gallon jug (usually unavailable to non-orcs)</span></div>
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<span style="font-family: "arial";">Contents: 8 pint mugs</span><br />
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<span style="font-family: "arial";"><b><i>Fire Lizard Brandy:</i></b> A strong brandy, mixed with the powdered fire-producing glands of a Fire Lizard, and aged for at least three years. It has a fierce burning flavor, with a smoky aftertaste. It must be sipped slowly and savored, or the drinker may end up with smoke coming from their mouth and nostrils.</span><br />
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<span style="font-family: "arial";">Cost: 70 gold pieces per bottle</span><br />
<span style="font-family: "arial";">Contents: 6 glasses</span></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-5453309064445069452018-03-25T04:41:00.001-04:002018-03-26T00:35:53.837-04:00Optional Rules: Jousting<div class="separator" style="clear: both; text-align: justify;">
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<span style="font-family: "arial" , "helvetica" , sans-serif;">This article only covers tournament jousting, not combat jousting. General tournament rules will follow in a later article. These optional rules were written for <em><strong>Swords & Wizardry</strong></em>, using the single saving throw rules.<br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;">In a tournament joust, the normal rules for initiative are not used. Instead, both parties are considered attacking at the same time. One normal attack roll is made by each rider during a pass. These attack rolls may be modified by any Strength modifier "to-hit" bonuses. Armor class is NOT modified by Dexterity.</span><br />
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This Saving Throw is modified (up or down) by any difference between the rider's and the opponent's Strength "damage" modifiers, plus any difference between their mounts.<br />
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<strong>Mount Modifier:</strong><br />
+2 Heavy Warhorse - Destrier<br />
+1 Medium Warhorse - Courser<br />
+0 Light Warhorse - Hobby<br />
-1 Poor Warhorse - Rouncey</div>
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Four passes (tilts) will be made, or until one or both riders are unhorsed, whichever is first. It is possible to tie during advancement, but the final challenge to determine champion must be settled.<br />
<br />
1 Point - A hit upon the opponent's shield (touch)<br />
2 Point - A proper hit upon an opponent, lance shatters<br />
4 Point - Unhorsing an opponent, lance shatters but still only counts as 4 Points</div>
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<strong>Disqualifications occur for the following:</strong></div>
<ul>
<li><div style="text-align: justify;">
Intentionally striking an opponent's mount</div>
</li>
<li><div style="text-align: justify;">
Intentionally using a non-blunted lance</div>
</li>
<li><div style="text-align: justify;">
Not bringing one's mount up to speed (moving too slow) during the pass</div>
</li>
<li>Not presenting a proper target (funny business in the saddle like "trick riding")</li>
<li><div style="text-align: justify;">
Striking an opponent that has dropped their lance</div>
</li>
<li><div style="text-align: justify;">
Intentionally striking an opponent to kill/harm</div>
</li>
<li><div style="text-align: justify;">
The use of magic at any time</div>
</li>
<li><div style="text-align: justify;">
Healing while on the field</div>
</li>
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<br /></div>
</ul>
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Tournament rules are in place for the safety of participants. The games are a matter of honor and skill, with the risk of severe injury and death reduced when possible. Participants that intentionally cheat, reduce the status of the tournament and cheapen the affair.</div>
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<br /></div>
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The use of magic is prohibited. The use of unusual or enhanced mounts is prohibited, including a paladin's special warhorse. Magical healing during the tournament is prohibited.</div>
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<br /></div>
<div style="text-align: justify;">
Participants must wear plate mail, helmet, and shield. They must also use a warhorse. These rules ensure that only properly trained mounts are used, and the participants are protected.. with the unspoken understanding that the cost of such equipment also keeps "the rabble" out of competing.</div>
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The DM may create additional rules or change rules as they wish, but MUST announce the rules at the start of the tournament.</div>
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</span><br />
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-84299960796706573892018-03-11T14:44:00.001-04:002018-03-11T14:44:47.234-04:00Game Aids: D30 Alphabet Dice<div style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif;">Sometimes, even the best of us, has a brain fart. We're going along without interruption and suddenly.. WHAM.. mental block. It doesn't even have to be a big blockage, just something simple, like needing to figure out the name of an NPC or a town. There are extensive lists and tables filled with names of such persons, places, and things, but sometimes all you really need is a first letter, or first few letters, to help jump start you along. That's where the, <i>D30 Letter DieTable,</i> comes in handy.</span></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrseeTR-w_eD-i0Cki5lps5uow5QhABzxSmrn2vhWnLB4EZon7QcZZ1TrFLmx8romZBXcq9GWRrL1ZvjRjV3wH0F9bma57dFeOSfXrS9VFoamW_Q-SA-Zjv1062vzNizMKRPKRkQpdrHg/s1600/d30-letter-die-table.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="234" data-original-width="370" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrseeTR-w_eD-i0Cki5lps5uow5QhABzxSmrn2vhWnLB4EZon7QcZZ1TrFLmx8romZBXcq9GWRrL1ZvjRjV3wH0F9bma57dFeOSfXrS9VFoamW_Q-SA-Zjv1062vzNizMKRPKRkQpdrHg/s1600/d30-letter-die-table.png" /></a></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">The above table is based on the two specialty alphabet d30's, from <b>Koplow Dice</b>. These are the two we have on our personal game table. We are making this table available here in case you don't have access to one of these specialty dice. Feel free to personalize and substitute your own preferred letter combinations for any <i><b>Wild</b></i> results rolled.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Use any method you want to roll names. You can roll the first letter, first and last letter, or any other combination. The reason I like to use the letter dice is because it forces me to break out of my normal mindset. I tend to favor some letters over others, when picking "random" names, which causes a lot of headaches when most names in my campaign begin to look and sound similar.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNXhdGF-v_u_4agyttaqStX3_W2ru4NzyvqLainvCGaMbMY8IC0G7zpzBIGpqEWaIlWthxN7px6H1JxVFHih1Cd_7FPp1VuxY0QPtsmme9oxkkMD__Gml4cCbyl0sQu_s1Z5ire8l_O54/s1600/pixlr_20180311142306176.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="768" data-original-width="1600" height="153" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNXhdGF-v_u_4agyttaqStX3_W2ru4NzyvqLainvCGaMbMY8IC0G7zpzBIGpqEWaIlWthxN7px6H1JxVFHih1Cd_7FPp1VuxY0QPtsmme9oxkkMD__Gml4cCbyl0sQu_s1Z5ire8l_O54/s320/pixlr_20180311142306176.jpg" width="320" /></a></div>
<span style="font-family: Arial, Helvetica, sans-serif;"><br /></span>Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-75355567234532609542018-03-10T15:07:00.000-05:002018-03-11T15:11:45.589-04:00Game Aids: S&W Complete Combat and Save Tables<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;">The following two tables are part of a DM Screen that we're making for our home campaign. They use the Base Attack Bonus (with Ascending Armor Class), and Single Saving Throw, rules options from <b><i>Swords & Wizardry Complete</i></b>. </span></div>
<div style="text-align: justify;">
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">If you so desire, just click on the pictures to see them at full size, and save to your device for your convenience.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTt2uTWbjnyB0ohYr6ILRoa10WOkJ34ZEVEDH76EiCaBNEyB6rmrT9YZqOGME671wD2cEa9mm5zsFTXS8jlSyjGneGjekjPN3IEmU5CUiX_yjC04taFIH4Yz8alvnhYUk3kQ1PPsfJYPE/s1600/Single+Save+-+SnW.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="540" data-original-width="901" height="238" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTt2uTWbjnyB0ohYr6ILRoa10WOkJ34ZEVEDH76EiCaBNEyB6rmrT9YZqOGME671wD2cEa9mm5zsFTXS8jlSyjGneGjekjPN3IEmU5CUiX_yjC04taFIH4Yz8alvnhYUk3kQ1PPsfJYPE/s400/Single+Save+-+SnW.png" width="400" /></a></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-91761435842455135042018-02-25T16:50:00.004-05:002018-02-25T16:50:59.956-05:00Optional Rules: Magnificient Mounts<b><span style="font-family: Arial, Helvetica, sans-serif;">OR, What Color Is My Horse?</span></b><br />
<div style="line-height: 115%; margin: 0in 0in 10pt; mso-layout-grid-align: none; mso-pagination: none; text-align: justify;">
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><em><span style="font-family: "georgia" , "times new roman" , serif;"><br /></span></em></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><em><span style="font-family: "georgia" , "times new roman" , serif;">"Young Wyatt's eyes were glued to the riders on
either side of the jousting list. He couldn't believe how fast their mounts moved as they
barreled towards each other, hooves thundering, their rider's armor flashing
in the bright sunlight as their lances locked into place. It only took seconds
for the horses to reach each other and the impact the lances made upon the opposing shields
was tremendous, but the horses kept stride as if nothing had happened. </span></em></span></div>
<div style="text-align: justify;">
<em><span style="font-family: "georgia" , "times new roman" , serif;">
</span></em></div>
<div style="line-height: 115%; margin: 0in 0in 10pt; mso-layout-grid-align: none; mso-pagination: none; text-align: justify;">
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><em><span style="font-family: "georgia" , "times new roman" , serif;">The 12 year old couldn't help but be fascinated
by the horses. He started working with them at the age of 6 when he entered the
service of Sir Aston Wyndham, a local knight. Because of his lowly birth, Sir Wyndham could not take Wyatt on
as either paige nor squire. However, he did allow Wyatt to serve as a stable hand for Wyatt loved being around all the horses. He had a knack for getting them to
behave. Especially Sir Wyndham's spirited Hobby, Shadow. </span></em></span></div>
<div style="text-align: justify;">
<em><span style="font-family: "georgia" , "times new roman" , serif;">
</span></em></div>
<div style="line-height: 115%; margin: 0in 0in 10pt; mso-layout-grid-align: none; mso-pagination: none; text-align: justify;">
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><em><span style="font-family: "georgia" , "times new roman" , serif;">The cheers from the jousting field brought the boy's attention back to the riders. One of them had just been unhorsed and his squire
was chasing after the knight's loose Courser. As the squire worked to get the wayward mount under control, the crowd started to murmur. Wyatt looked to the end of
the field. He had only heard tales of how large and powerful a Destrier was,
but he never imagined that he would see one. The horse was so big, the boy could have
walked right under its belly without having to duck. His eyes were glued to
the field as the riders lined up, the Destrier pawing at the ground, ready
to charge. And then the thunder began. The rider urged the Destrier forward and
Wyatt could feel the ground shake every time a hoof struck the dirt. He had to
duck for cover as the rider's lances hit each other's shields. There was so much power
behind the Destrier, that both lances exploded into splinters as the other rider was knocked off his horse, slamming into the dirt some feet away. Wyatt couldn't believe it! He had never
seen anything like this before. </span></em></span></div>
<div style="text-align: justify;">
<em><span style="font-family: "georgia" , "times new roman" , serif;">
</span></em></div>
<div style="line-height: 115%; margin: 0in 0in 10pt; mso-layout-grid-align: none; mso-pagination: none; text-align: justify;">
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "georgia" , "times new roman" , serif;"><em>"Wyatt!" A voice called out.
"Wyatt! Where are you? There is still work to be done!" Wyatt jumped.
He was in for it now. He was supposed to be out getting water for Sir Wyndhams
Courser. He had stopped to watch the joust instead. He climbed off of the fence
that he had been using for a seat, dropped onto the bucket he had used as a
step stool, then ran towards the trough as fast as his scrawny legs could carry
him."</em></span></span><br />
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "georgia" , "times new roman" , serif;"><em><br /></em></span></span>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0XZt0cCblp9TPviHtU4WjKAmGXJKZnO5z-qPcad5QTCe7x7qEJr04VbB3CNGzjo-4_ShVdVCSuHSQz930CoOvcnobTYbvahjkhsIBGUWYBq-KGGDJUaYvYPtYySn2G1fj46f49DEEaO8/s1600/800px-The_Joust_between_the_Lord_of_the_Tournament_and_the_knight_of_the_Red_Rose.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="599" data-original-width="800" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg0XZt0cCblp9TPviHtU4WjKAmGXJKZnO5z-qPcad5QTCe7x7qEJr04VbB3CNGzjo-4_ShVdVCSuHSQz930CoOvcnobTYbvahjkhsIBGUWYBq-KGGDJUaYvYPtYySn2G1fj46f49DEEaO8/s320/800px-The_Joust_between_the_Lord_of_the_Tournament_and_the_knight_of_the_Red_Rose.JPG" width="320" /></a></div>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "georgia" , "times new roman" , serif;"><em><br /></em></span></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "georgia" , "times new roman" , serif;"><em><br /></em></span></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;">Horse breeding in medieval times was very different from modern horse breeding. Unlike modern times, where breeders keep track of breeds and bloodlines, medieval horse breeders did not. The animals were seen as transportation and tools for farming. But eventually, horses made their way on to the battlefield and people began to realize how essential a good horse was. They began to breed horses for selective traits. Most medieval horses were bred for a purpose and were classified into several categories. A break down of the various categories follows.</span></span><br />
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><i><b>Destriers:</b></i> Destriers were highly prized and admired for their war capabilities. They were well trained and required to be strong, fast, and agile. They were not very common and were well suited for jousting. While they were big, they weren't always as big as modern draft horses (ex. a Clydesdale). They were also encourage to be spirited and aggressive. These are the equivalent of a heavy war horse</span></span><br />
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><i><b>Coursers:</b></i> Coursers were light, fast, and strong. They were a cheaper version of a destrier and more common among poorer knights. While they were commonly used for battle, they were also used for hunting. They are classified as medium war horses.</span></span><br />
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></span>
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Hobby:</i></b> A hobby is a light weight war horse that is known for being quick and agile. It was commonly used by light cavalry for skirmishing or hit and run tactics.</span></span><br />
<span lang="EN" style="mso-ansi-language: EN; mso-ascii-font-family: Calibri; mso-bidi-font-family: Calibri; mso-hansi-font-family: Calibri;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Rouncey:</i></b> A Rouncey was a general all-purpose horse. It could be used for riding or war. Commonly used by poor knights or squires. They can sometimes be used as pack horses, but never cart horses.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Palfrey:</i></b> A Palfrey could be just as expensive as a Destrier. It was popular among Nobles and highly ranked knights for riding, hunting, and ceremonial use.</span><br />
<b style="font-family: Arial, Helvetica, sans-serif;"><i><br /></i></b>
<b style="font-family: Arial, Helvetica, sans-serif;"><i>Jennet:</i></b><span style="font-family: "arial" , "helvetica" , sans-serif;"> A Jennet is a smaller horse or pony, favored by the ladies. They are easier to care for than a Palfrey and many ladies would use them for pilgrimages or traveling long distances. </span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Cart Horse:</i></b> These are horses that are not trained to handle a rider. They are only used for pulling carts.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Donkey : </i></b>Mostly used as pack animals or work animals. They can be ridden, but only by light weight riders.</span><br />
<b style="font-family: Arial, Helvetica, sans-serif;"><i><br /></i></b>
<b style="font-family: Arial, Helvetica, sans-serif;"><i>Mule:</i></b><span style="font-family: "arial" , "helvetica" , sans-serif;"> Mostly used as a pack animal. They are generally more docile and easier to handle than a horse, but it cannot be used to breed. They are bigger than donkeys.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><br /></span>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Suggested pricing for horses:</b></span><br />
<br />
<ul>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Destrier 400g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Courser 200g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Hobby 100g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Rouncey 50g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Palfrey 150g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Jennet 40g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Cart Horse 20g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Mule 20g</span></li>
<li><span style="font-family: "arial" , "helvetica" , sans-serif;">Donkey 8g</span></li>
</ul>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3eETg1QlvDpHnQlLOECGyEGR8-6FgPOR8YUNC1U0bb8Gu0JJ9_6oYlIYebvbzVKJksMDOocmQiPUfzqK45T9I_-RlGa_FdJVD9Q2q4H4tX3toQmOFq7bybODGJ1lR8Nl2vWODxhhtFqU/s1600/horse_15.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="318" data-original-width="460" height="221" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3eETg1QlvDpHnQlLOECGyEGR8-6FgPOR8YUNC1U0bb8Gu0JJ9_6oYlIYebvbzVKJksMDOocmQiPUfzqK45T9I_-RlGa_FdJVD9Q2q4H4tX3toQmOFq7bybODGJ1lR8Nl2vWODxhhtFqU/s320/horse_15.jpg" width="320" /></a></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">A horse's coloring can be extremely varied. There
are so many possible combinations of base colors, patterns, and markings that
it became next to impossible to draw up a random horse table without it being 2
pages long. So after many failed attempts, and several moments where I ALMOST
threw my computer out the window, I stripped it down to the most common
markings and colorings. In order to use the table, first roll to determine your
horse's color. Then roll to determine if the horse has any markings. Some
results may increase the value of the horse. A lack of markings, or a pure
white color, was really desirable. </span><o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Colors:</i></b> Roll 1d6 to determine the base color</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">1: Bay: Body color ranges from a light redish brown to a dark brown with black manes, tail, and lower legs. Can have Markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">2: Black: Solid black coat. Can have Markings.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">3: Buckskin: The body coloring is similar to a tanned deer skin with a black mane and tail. No markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">4: Chestnut: Reddish body color with no black. The mane and tail are the same color. Can have Markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">5: Grey: Solid Grey coloring. Can have markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">6: White: Solid White Coloring. No Markings. Increase the horses value by 50% due to a rare coloring.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Type of Markings:</i></b> Roll 1d6</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">1-2: No markings. Increase horses value by 10% </span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">3-4: Facial Marking</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">5-6: Leg Markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Facial Markings:</i></b> Roll 1d12</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">1: Blaze: Wide strip of white on the face that stops around the nostrils.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">2: Stripe: A thinner version of the Blaze.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">3: Stripe and Nose: Stripe that runs past the nose and across the lips.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">4: Irregular Blaze: An oddly shaped stripe running across the face.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">5: Interrupted Stripe: The stripe is broken on the horses face.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">6: Bald Face: A wide Blaze that covers most of the horses face. The horse might have blue eyes because of this.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">7: Faint Star: Horse have a very small white spot (usually shaped like a diamond) on its forehead.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">8: Star: White spot on the forehead, usually shaped like a diamond.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">9: Irregular Star: Oddly shaped white spot on the forehead.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">10: Star and Stripe: Stripe on the face that blends into a star. The star must be wide than the stripe in order for this marking to be called a Star and Stripe.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">11: Snip: Just a little white spot on the nose of the horse.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">12: Lip Masking: White marking on one or both lips.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Leg Markings:</i></b> </span><span style="font-family: "arial" , "helvetica" , sans-serif;">How many legs are marked? Roll 1d8</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">1: Front Right</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">2: Front Left</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">3: Back Right</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">4: Back left</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">5: Front legs, both with the same marking</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">6: Back legs, both with the same markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">7: Front legs, both have different markings</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">8: Back legs, both have different markings</span><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2yVdkym6-VIR4LFwKdwOnvxmWYbR5voHd6Y7BmioWHuSOlXbNBe8ey3Tdy997KVV9DuQpC2p-JQlnyAxnc4cNDbm9lbIyN0uBicrdUqTxyRnJnjMHfUxvLy8AKxnPIdv4Q5LGApX6bU/s1600/horse_parts_diagram.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="901" data-original-width="1200" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp2yVdkym6-VIR4LFwKdwOnvxmWYbR5voHd6Y7BmioWHuSOlXbNBe8ey3Tdy997KVV9DuQpC2p-JQlnyAxnc4cNDbm9lbIyN0uBicrdUqTxyRnJnjMHfUxvLy8AKxnPIdv4Q5LGApX6bU/s320/horse_parts_diagram.png" width="320" /></a></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Type of Leg Markings:</i></b> Roll 1d10</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">1-2 Stocking: white marking that extends at least to the bottom of the knee or hock, sometimes higher.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">3-4 Sock: white marking that extends higher than the fetlock (ankle joint) but not as high as the knee or hock. This marking is sometimes called a "boot."</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">5-6 Fetlock: white marking that extends just over the fetlock(ankle joint), occasionally called a "boot."</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">7-8 Pastern: white marking that extends above the top of the hoof, but stops below the fetlock.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">9-10 Coronet: white band just above the hoof , usually no more than 1 inch high</span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b><i>Age of Horse:</i></b> Roll 1d6<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">1 Foal: A young horse that is under one year of
age. It can be either male or female. Subtract 25% from the base price of the
horse since it cannot be ridden until it becomes a yearling. Roll 1d6. 1-3 is
Male. 4-6 is female<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">2 Yearling: A horse of either sex that is between
one and two years old. Roll 1d6. 1-3 is Male. 4-6 is female<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">3 Colt: A male horse between the age of two and
four.<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">4 Filly: A female horse between the age of two
and four.<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">5 Mare: A female horse four years old and older.<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">6 Stallion: A non-castrated male horse four years
old and older.<o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;">--------------------------------</span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;"><b>Resources:</b></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://en.wikipedia.org/wiki/Equine_coat_color"><span style="color: blue;">https://en.wikipedia.org/wiki/Equine_coat_color</span></a><o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://en.wikipedia.org/wiki/Horses_in_the_Middle_Ages#Breeding"><span style="color: blue;">https://en.wikipedia.org/wiki/Horses_in_the_Middle_Ages#Breeding</span></a><o:p></o:p></span></span></div>
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<span lang="EN"><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="http://stores.renstore.com/history-and-biography/horses-in-the-middle-ages#.WojFB_nwbIU"><span style="color: blue;">http://stores.renstore.com/history-and-biography/horses-in-the-middle-ages#.WojFB_nwbIU</span></a><o:p></o:p></span></span></div>
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</div>
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<span lang="EN"><span style="color: blue;"><span style="font-family: "arial" , "helvetica" , sans-serif;"><a href="https://en.wikipedia.org/wiki/Horse_markings">https://en.wikipedia.org/wiki/Horse_markings</a></span></span><o:p></o:p></span></div>
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<span lang="EN"><span style="color: blue;"><br /></span></span></div>
<div style="font-family: arial, helvetica, sans-serif;">
<b>About the Author</b></div>
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<br /></div>
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Today's article is by our special guest contributor, <b><i>Rachel Williams</i></b>. Rachel is a manager at a popular national food franchise, and long-time gamer in both video and table-top media. She is an avid history buff and can often be found glued to the PBS channel and streaming documentaries.. usually far later into the night than she should.</div>
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She lives in Upstate New York, with her adorable cat and equally adorable husband (the Editior). </div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-37726796871875698932018-02-22T01:43:00.003-05:002018-02-22T01:43:58.496-05:00New Magic Items: The Golden Helmet of Mambrino<div style="text-align: justify;">
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<span style="font-family: Arial, Helvetica, sans-serif;">Once belonging to the legendary giant warrior, Mambrino, this simple golden helmet was endowed with wondrous properties. When worn, the user is immune to decapitation. Furthermore, no blow to the head (while wearing the helmet, of course) can ever cause harm or death. However, blows to the helmet can still cause the wearer to be knocked off their feet, unhorsed, etc., as per normal.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">As a magical item, the helmet will perfectly fit whomever places it upon their head. Only intelligent humanoids may attempt to wear this item.</span></div>
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<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzNk1167Gkn7M4uPmcDaMTURpwM6nrE3iLeAuHKbTsusHi5jeJFoJbUstzRJK_Odr38UEcxbKZJAOE-KLpeSSM0l-OmjtTmAP8civx4z3JD7jWDbVu5EAyDMEEJS_9xFAqzezUqlGsekM/s1600/The_Man_with_the_Golden_Helmet_%2528Rembrandt%2529.jpg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="900" data-original-width="678" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzNk1167Gkn7M4uPmcDaMTURpwM6nrE3iLeAuHKbTsusHi5jeJFoJbUstzRJK_Odr38UEcxbKZJAOE-KLpeSSM0l-OmjtTmAP8civx4z3JD7jWDbVu5EAyDMEEJS_9xFAqzezUqlGsekM/s320/The_Man_with_the_Golden_Helmet_%2528Rembrandt%2529.jpg" width="241" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;"><span style="font-family: Arial, Helvetica, sans-serif;">Rembrandt, <i style="background-color: #f8f9fa; color: #222222; font-size: 13.3px; text-align: start;">Man in a Golden Helmet</i><span style="background-color: #f8f9fa; color: #222222; font-size: 13.3px; text-align: start;">, circa 1650</span></span></td></tr>
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<span style="font-family: Arial, Helvetica, sans-serif;">According to legend, the giant, Mambrino, challenged the noble paladin, Sir Varidor, known to wield a vorpal sword. Immune to the sword's magics, Mambrino, battled the paladin from sunrise to sunset, with neither able to strike a fatal blow. As the day drew on, both combatants agreed to stop for rest periods and meals. Only in the late evening, tired, hot, and weary, did the giant forget to replace his helmet before rejoining the combat. Sir Varidor, was finally able to strike the final blow that ended the giant's life.</span></div>
Unknownnoreply@blogger.com2tag:blogger.com,1999:blog-8612950373032339237.post-24299796870195142872018-02-20T21:19:00.000-05:002018-02-20T21:19:31.273-05:00Optional Rules: Situational Bonus<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: right; margin-left: 1em; text-align: right;"><tbody>
<tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzm3dK6t4ok-jpqCzcfLvdjqWfwEyjXqjlYL7USbgMZVQuactbiyONISMfWL-aBYgFiUCU5w7GofOYU9WYiJmjsq9pK030I5VT9r7DOQ6EMyfRZ9wD0i2YDihu103Qlgf5Nty_5P4_Rm0/s1600/chocolate-lab-close-up-with-tongue-sticking-out.jpg" imageanchor="1" style="clear: right; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1120" data-original-width="1600" height="224" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzm3dK6t4ok-jpqCzcfLvdjqWfwEyjXqjlYL7USbgMZVQuactbiyONISMfWL-aBYgFiUCU5w7GofOYU9WYiJmjsq9pK030I5VT9r7DOQ6EMyfRZ9wD0i2YDihu103Qlgf5Nty_5P4_Rm0/s320/chocolate-lab-close-up-with-tongue-sticking-out.jpg" width="320" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">Image courtesy of https://www.goodfreephotos.com</td></tr>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">Situational Bonus - Sometimes, if a player fails a die roll by 1 point, I'll watch to see if the player (not character) stuck their tongue out during the attempt. If they did, I give it to them.</span></span></div>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">And if they catch on, I roll a d6 to see if it counts depending on where the tongue was sticking out.</span></span></div>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">1-2 player's left side of mouth</span></span></div>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">3-4 player's mouth, center</span></span></div>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">Why? Because it's a game, and we play to have fun.</span></span></div>
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<span style="color: #1d2129; font-family: Arial, Helvetica, sans-serif;"><span style="background-color: white; font-size: 14px; white-space: pre-wrap;">P.S. Funny faces, vocal sound effects, and appropriate movie quotes have been known to invoke bonuses now and then.</span></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-65632347939233228732018-02-20T13:49:00.003-05:002023-04-20T17:49:43.262-04:00The Evolution of Our Mascot<div style="text-align: justify;">
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<div class="separator" style="clear: both; text-align: justify;"><span style="background-color: white; color: #374151; font-family: helvetica; white-space: pre-wrap;">It took over a year to complete the visual evolution of our mascot, Redcap. The original image was a black and white sketch of a Brownie from page 212 of "English Fairy Tales" (Jacobs, J., 1895 New York: Grosset & Dunlap), found in the public domain. We chose it because it looked comical and fitting for our "nasty little blighter."</span></div><div style="border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;">We wanted our own mascot that people could identify with our work, similar to <i>Flying Buffalo's iconic Grimtooth the Troll </i>from the infamous <i>"Grimtooth's Traps"</i> series. We named our mascot Redcap after a group of evil little tricksters who supposedly kept their caps red by dipping them in the blood of their victims. We imagined Redcap as a comical Fey "Dungeon Master" who takes great pleasure in the misfortunes of their players. (Addendum: No harm has come to the actual players in my D&D campaign.)</span></div><div style="border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;"><br /></span><span style="background-color: white; font-family: helvetica;">While I'm not very artistically inclined, I did make the original black and white image's cape red. Although it was okay, it was still pretty generic and needed personalizing. We had to find an artist who could bring out the imp's personality to represent our blog.</span></div><div style="border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;"><br /></span><span style="background-color: white; font-family: helvetica;">After following artist <i>James V. West</i> on-line, we quickly realized that he was perfect for the job. While many talented artists exist, West possessed the exact style and artistic vision we needed for such an important project. Redcap isn't just a cartoon character; it's our brand, and it had to represent the spirit of our work.</span></div><div style="border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;"><br /></span><span style="background-color: white; font-family: helvetica;">Once we chose James, we left it up to him to capture the character visually, except for necessary background details. We believe that you don't tap a creative artist and then restrict them. An artist must be free to create, and you want them to feel like the subject is as much their child as yours. That's how you inspire the best work, and James delivered within hours. He took the reins and ran with it!</span></div><div style="border: 0px solid rgb(217, 217, 227); box-sizing: border-box; color: #374151; margin: 1.25em 0px; text-align: justify; white-space: pre-wrap;"><span style="background-color: white; font-family: helvetica;"><br /></span><span style="background-color: white; font-family: helvetica; text-align: start;">We are proud to present to you our gleeful little reprobate mascot, Redcap. James V. West created the images on the left, while the image on the right is the colorized version of the original public domain image we used in 2017.</span></div></div><div style="text-align: justify;"><span style="background-color: white; color: #374151; text-align: start; white-space: pre-wrap;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZM7tcbTqevgGkzneAy2nk7PwcIgKllpaVHKmMdmLulLT-5t4HWgTNr6KiqPQNH6CYEZHLx-XR33Tjkn36otnEdvX4w7LG3ZPwxLHkMrVtCZRBKEaPlQNuBmLHWu9sueP8_iFkrcHZ-VqwkKyWJnEOvQYDPq7yOnnRDiHHoWog3aJj6IrYzVi_bv1j/s1600/pixlr2.jpg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1584" data-original-width="1600" height="317" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZM7tcbTqevgGkzneAy2nk7PwcIgKllpaVHKmMdmLulLT-5t4HWgTNr6KiqPQNH6CYEZHLx-XR33Tjkn36otnEdvX4w7LG3ZPwxLHkMrVtCZRBKEaPlQNuBmLHWu9sueP8_iFkrcHZ-VqwkKyWJnEOvQYDPq7yOnnRDiHHoWog3aJj6IrYzVi_bv1j/s320/pixlr2.jpg" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;"><span style="font-family: helvetica; font-size: xx-small;">Image Copyright Gerald Williams, created by artist James V. West</span></td></tr></tbody></table><br /><span style="font-family: helvetica;"><br /></span></span></div>
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Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-8612950373032339237.post-12975454850569012922018-02-17T18:44:00.002-05:002018-02-17T18:46:45.262-05:00Friday Freebies: The Pool<div style="text-align: justify;">
<span style="font-family: Arial, Helvetica, sans-serif;">This Friday's offering (yes, we know it's a day late.. shhh) is from the talented artist, James V. West. We encourage you to visit his website.. <a href="http://www.jwarts.com/" target="_blank"><b>http://www.jwarts.com/</b></a></span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKEpzh4C9Wpire3feQLPKMtqzezXW3RvgOLC4HSNdTdrjwhcrbMrglXba2yHrUc5N3ItWdCBO6xaeM6LUn3dTzUAHG6tMTo4GuuzhhVIK4Oidh7hyphenhyphenF3lP6cs23Kfa_YOlvoAfCxbAKmmI/s1600/The-Pool.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="870" data-original-width="558" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjKEpzh4C9Wpire3feQLPKMtqzezXW3RvgOLC4HSNdTdrjwhcrbMrglXba2yHrUc5N3ItWdCBO6xaeM6LUn3dTzUAHG6tMTo4GuuzhhVIK4Oidh7hyphenhyphenF3lP6cs23Kfa_YOlvoAfCxbAKmmI/s320/The-Pool.jpg" width="205" /></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://www.jwarts.com/thepoolrpg.pdf" target="_blank">The Pool, a FREE PDF, courtesy of James V. West!</a></span></b><br />
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<span style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;">The Pool is a very simple game system that promotes player and GM creative collaboration through an easy dice pool gambling mechanic. This is a game system only. Bring your own imagination.</span></div>
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<span style="background-color: white; color: #333333; font-family: Arial, Verdana, sans-serif; font-size: 14px;">ALSO from James is the fun old-school fanzine, Black Pudding, which you can purchase as PDF or Print On Demand.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEZVUYa-BODyl45zLmEHyehVfsg-oJKvfX8NlfkwkK1DfTvHNm920ji-lOax31_d5k8-3An9VgppKNxy5ie_fkMHL7QQchRXT50LuZlVLB18sQ6-rFwt8em2HEFIx2h_ZvRRmiWVfi-iI/s1600/Black-Pudding-1.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="639" data-original-width="500" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjEZVUYa-BODyl45zLmEHyehVfsg-oJKvfX8NlfkwkK1DfTvHNm920ji-lOax31_d5k8-3An9VgppKNxy5ie_fkMHL7QQchRXT50LuZlVLB18sQ6-rFwt8em2HEFIx2h_ZvRRmiWVfi-iI/s320/Black-Pudding-1.jpg" width="250" /></a></div>
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<b><span style="font-family: Arial, Helvetica, sans-serif;"><a href="http://www.rpgnow.com/product/199081/Black-Pudding-1" target="_blank">PWYW first edition of Black Pudding magazine in PDF format, from rpgnow.com</a></span></b><br />
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Glorping and shlorping along, the <strong>Black Pudding</strong> zlorts upon your party! What do you do? Read it, of course. This is an <strong>OSR-style</strong> zine of RPG goodies rendered in a highly visual style. Within these 24 ooze-soaked pages you'll find magic swords that make cuts no one can heal, monsters that shoot gold pieces, black knights, catgirls, chainmail chicks, and evil temples!</div>
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<strong>Contents:</strong></div>
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2 character sheets</div>
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7 character classes</div>
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2 one-page dungeons</div>
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9 monsters</div>
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1 book of new spells</div>
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8 NPCs</div>
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House rules and tons of art!</div>
Unknownnoreply@blogger.com0